Greg Chudecke
  • Male
  • Randle, WA
  • United States
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December 1
December 1
Greg Chudecke added a blog post
Hi Everyone, Just wanted to give you a Game Development update on the game I've been working on 80 hours a week for the last two years. We entered our game "Farmlands Sowing Secrets"™ into the "The 12th Annual Indie Games Festival" http://www.igf.c
November 3
Greg Chudecke added a blog post
Walking through the menus making sure all the item collection unlocking is working. Checking the flow so it makes sense and fixing any crashes on the way. Oh man I cannot wait for you to try out the game! Greg aka CaffeinatedGuy http://www.caffe
October 12
Greg Chudecke added a blog post
Finally fixed the last of the memory leaks in the game so its full steam ahead on the optimization. I've been working on packing vertexes and aligning them so they fit in the cache which is being used in this screenshot: Above is a shot of the fi…
July 21
Greg Chudecke is now a member of Game Development
July 21

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Male
About Me:
Indie Game Developer

http://www.caffeinatedgames.com

Greg Chudecke's Blog

Greg Chudecke

Farmlands Sowing Secrets Enter into IGF!

Hi Everyone,

Just wanted to give you a Game Development update on the game I've been working on 80 hours a week for the last two years. We entered our game "Farmlands Sowing Secrets"™ into the "The 12th Annual Indie Games Festival" http://www.igf.com! We are very excited to be a part of this years competition.

You can check out the video trailer for the Competition Here:



Cheers,
Greg

Screen Shot:… Continue

Posted on November 3, 2009 at 1:44pm —

Greg Chudecke

Menu Flow

Walking through the menus making sure all the item collection unlocking is working.



Checking the flow so it makes sense and fixing any crashes on the way. Oh man I cannot wait for you to try out the game!

Greg aka CaffeinatedGuy
http://wContinue

Posted on October 12, 2009 at 8:41pm —

Greg Chudecke

Stop Using So Much Memory and Pack Your Bits!

So for all you non programming types here are the two pictures:

Before:



After Compression (Normal Packing):

Continue

Posted on July 31, 2009 at 3:04am —

Greg Chudecke

Leaks Patched Full Optimization Ahead

Finally fixed the last of the memory leaks in the game so its full steam ahead on the optimization. I've been working on packing vertexes and aligning them so they fit in the cache which is being used in this screenshot:



Above is a shot of the first level in the game (will's… Continue

Posted on July 21, 2009 at 1:50am —

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